Imperator Magna


Beneath an Acid Sky (Part I)

++ Thought for the day: Knowledge is like wealth. It must be earnt, and it is not meant for the common man. ++

904.124/M41, Surface of Vikan VI.

Planet is a Type-HD Hive world, wreathed in an acidic poison fog. Ships records indicate a 4% increase in toxicity levels since 842/M41. Recommend rebreather units be utilized by shore parties.

The Captain and Explorator Irkovia, accompanied by Markus Fidelis and the Astropath (as well as Sergeant Antonius and his men) land at the Aud Prime spaceport without undue incident. Delegation was met by Korvin Aud and escorted into his office. Negotiations produce no possibility of acquiring necessary merchandise. Astropath Sigmund references some sort of anomaly in Aud offices.

Upon attempt to enter Valadrin Territory, party is met be armed officials of the Conglomerate. Violent incident renders Valadrin detail incapacitated. Captain not forthcoming with details of incident. Local authority escorts delegation to alternate locale. Resident commander offers possibility of trade and profit in exchange for service.

Crew has begun operations to prepare the Imperator Magna to receive cargo. Void Access hatch to aft tertiary hold has frozen, Enginseer Urbek has begun reconsecration ceremony to pacify the Machine Spirit. Taurus-class shuttle Virtue has been found to have a terminal failure in one of the engines, a potentially fatal issue. Emperor be praised that it was found before cargo operations began.

The Emperor Protects.

Zethra Augustine, Adeptus aboard the Imperator Magna.


Seemed like a good game. I’m liking the system a fair amount, especially the much more free-flowing nature of things, and the more roleplaying-oriented feel. I think everyone did a pretty good job keeping a) in character, and b) in theme. I think that ‘theme’ is an important element for all of us to keep in mind, and it looks like we’re off to a good start. Make sure to keep in mind the 40k setting, and we’ll do fine. Zac volunteered to do a synopsis of our adventure, so keep an eye open for that. Any comments on this game in particular should go here, while any more general thoughts might better off on the [[Ideas]] page.


Ideas page is here.


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